plugins.godot.settings
The configuration options for godot without the godot_ prefix.
For example, the following settings are equivialent to these :setglobal commands:
foo_bar = 1->:setglobal godot_foo_bar=1hello = "world"->:setglobal godot_hello="world"some_toggle = true->:setglobal godot_some_toggleother_toggle = false->:setglobal nogodot_other_toggle
Type: attribute set of anything
Default:
{ }
Example:
{
executable = "godot";
}
Declared by:
plugins.godot.settings.executable
Path to the godot executable.
Type: null or string or raw lua code
Default:
null
Plugin default: "godot"
Declared by: